I’m working on a game called Gray.


About 2 weeks ago I was lying in bed staring at my ceiling wondering why I can’t get to sleep at a normal hour like most people. Somehow my brain wandered over to “mob mentality”, and more specifically this quote from someone I heard somewhere.
Men in Black?

A person is smart, but people are stupid.

That stuck with me, mostly because it’s a bit of a hopeless paradox. Those kind of thought experiments always intrigue me because it’s such a simple reality with no simple solution, or maybe none at all. I’ve found the smaller a sentence, phrase or idea, the easier it is to abstract out into a chunk of digestible gameplay. So the basic idea of the game is an attempt to explore this idea through player interaction. Essentially, the game is very simple. The player controls a character [similar to the others] attempting to stop what seems like an endless riot. By interacting with individual NPCs in the riot, it’s possible to turn them to your side. There’s more, of course, but you can figure that out when you play the game here shortly.

The big problems we’ve faced so far have been about the design. In a game this small, the only real challenges are the design decisions, some of them with the symbol design of the visual elements in the game, and the rest of them of course with the interaction. We want to make everything in the game support the general concept we’re trying to communicate [see above quote]. There’s a lot more I’d like to go over about the game, but it’s not finished [although close] and once it is hopefully it will speak for itself.

04/5

INFO

9

COMMENTS

04/5

If I were to tell you that a sheep is sly, but sheep are bashful, could you make a game out of it?

Also, this looks very cool. Link!

04/5

also also, the logo is great! it instantly sent me the proper message. I see the word White in there, but is Black also there? Or am I being crazy?

04/5

aeiowu

haha, i’ll work on it. ;)

04/6

aeiowu

Thanks man!

You’re not crazy, it’s just pretty hard to see. look for the lowercase “b” and “a” wrapping about the “g” and “r” respectively. If that makes sense… It’s about as good as I could figure out, and frankly if people don’t see it, it’s not a big deal. My initial concern was just in making “gray” legible enough so people would think that’s the name of the game and not “black” or “white.”

04/6

This is doubtless going to be the best game based on a Men In Black quote ever made.

04/6

haha! so _that’s_ where it’s from!

04/6

he’s right you know.
http://tinyurl.com/crab2b

04/7

MonkeyScience

Cool idea! I’m not sure where you might be taking your concept but this is what it made me think of, anyway:

Say one person has a particularly great idea he is passionate about sharing with the world. But as he goes to tell others about it, and they go on to tell their friends, the message or its intent distorts ever-so slightly in accordance with the laws of ‘Telephone’.

In this crowd even one-on-one communication is lossy but the inspiration, the original passion carries through. People tell their friends with great passion, equal to that of the original thinker, but with a subset of his understanding. Pretty soon, generations of communication down the line, the entire crowd is riled up, Inspired with a capital ‘I’ but with a fragmented knowledge of what about. Everyone is dumber for it.

You should make your game about the ideal way to proliferate ideas in a crowd. Should you formulate a sign out of cardboard and yell at passers by? Should you tell your friends one by one hoping to be absolutely clear or get on a soap box and confuse the whole crowd at once? Maybe you choose to distribute your source content and ideas to everyone you talk to, all written down like in some sort of — bible form, I dunno.

05/16

I heard a similar quote from Tommy Lee Jones in “Men in Black.” Not that that’s where it originated. None-the-less, this work is an impressive and creative media choice for spreading such a common & almost subconscious ideal that we all share, yet often don’t contemplate. Well done.

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